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Say hello to Graph Buddy!

Your new best pal to help you understand your Java and Scala code better

With today’s IDEs, we are all forced to browse code written as text in flatly-structured files, with almost no information about the semantic dependencies between particular code units. What if we could take a different look and, instead of seeing just source code in text files, go through colorful graph nodes that instantly and clearly show you the structure of your code extracted from your codebase?

How can Graph Buddy help you?

Graph Buddy aims to speed up your process of reading and learning your source code. The Graph Buddy plugin provides a set of useful features and techniques that will help you easily browse through twisted code dependencies. At the same time, it gives you a better understanding of the code structure in your codebase.

Graph Buddy introduction


Table of Contents


Supported languages

Graph Buddy is still under development and currently only supports:

Configuration for Java projects

Java is supported out-of-the-box, no extra configuration is necessary. You just need to install our plugin and it will automatically generate graph files for the currently open project on startup. The initial graph generation may take a few minutes for larger projects. If you change something in the code, the plugin will update the graph automatically. However, some changes (like changing the branch, removing multiple files at once) might not be propagated correctly. If you notice that the plugin isn’t working correctly (for example, if some nodes or edges aren’t pointing to the right locations or aren’t present at all), you can consider regenerating the graph files. To do so, please click the Generate Java graph action from the Graph Buddy menu.

Configuration for Scala projects

Here, except for installing the plugin in IDE, you need to configure your scala compiler. GraphBuddy has a plugin to it, which will generate graph files during compilation.

For sbt you can use sbt plugin. Just create plugin file project/graphbuddy.sbt with the content:

addSbtPlugin("org.virtuslab.semanticgraphs" % "sbt-plugin" % "0.2.20")

or add scalac compiler plugin directly:

addCompilerPlugin("org.virtuslab.semanticgraphs" % "scalac-plugin" % "0.2.20" cross CrossVersion.full)
scalacOptions += "-Yrangepos"

Please remember to recompile the project with a new scalac plugin. In sbt:

sbt clean test:compile

Graph Buddy currently supports the following scala versions:

Installing a plugin

Make sure you have the following installed:

The plugin is available for:

You can install the plugin directly in your IDE - simply navigate to the store inside your IDE and search for Graph Buddy.


How to use Graph Buddy

Graph Buddy plugin adds a unique view into your IDE. You can perform visual operations, both by clicking on your code or on the graph visualization. Doing so will modify the graph structure accordingly, showcasing semantics info about your project.

Opening the Graph Buddy board

IntelliJ

Look for a ‘Graph Buddy’ tab in the bottom right corner and press it.

Graph Buddy plugin in IntelliJ

VSCode

Click the Graph Buddy icon in the activity bar (left), then press the Open Graph Buddy window button. It will open the Graph Buddy board; just wait for the reindexing process to finish and start browsing!

Graph Buddy plugin in VSCode

Indexing the graph

The graph will be reindexed automatically during the project startup if there are any graph files in the .semanticgraphs folder.

To reindex graph manually:

Graph Buddy features

NOTE: The plugin is optimised for working in the default, 2D mode. Some features may not correctly (or even at all) in 3D mode.

GraphBuddy 2D board and interactive visualization

Adding nodes to the graph

You can do this in multiple ways. The most intuitive is clicking on the code - then the corresponding node should appear on plugin canvas.

The second way is using options from the context menu in the editor or on canvas. In the editor, there are some options to generate the whole graph for a selected place in the code.

Graph Buddy board - adding nodes to the board

You can check where a given node is called using node context actions Called by & Call hierarchy. You can also find paths between nodes already added to the graph.

You can filter elements of a particular type using the menu on the top of the Graph Buddy panel. Layouts can help you organize nodes on the canvas. Finally, using search you can highlight elements matching the search phrase on the canvas. You can search by a part of the node name or by node type (i.e. CLASS).

Saving state

If you want to preserve the current graph state for later use (i.e. to present it to your colleague), you can do this by clicking on the floppy disk icon on the toolbar. There you can save a snapshot of your current work or load a previously saved snapshot. You can find those snapshots in the .graphbuddy folder.

Graph files regeneration and reindexing

If you are working with a Java project, then under some circumstances (switching branches, applying a code patch, editing or removing multiple files at once) some graph files may become outdated and as a result, the plugin may not work as expected (nodes and edges may be missing from the graph or pointing to incorrect locations in the code). There currently is no automated detection for these cases. When in doubt, you should trigger the Generate graph action from the Main Menu to make sure you are working with up-to-date graph files. If you are working with a Scala project, assuming you have configured the compiler plugin correctly, you should manually trigger the Reindex graph action from the Main Menu. This will load the newly generated graph files to the plugin.

Advanced options

Graph canvas

Graph highlighting By clicking on nodes or edges, the graph will highlight corresponding nodes and edges
Graph data styles Each data object has its own unique styling
Removing data By shift-clicking node (or choosing the option in context menu), you remove it from the webview
Adding data to the graph By double-clicking on the node you extend the graph by adding data corresponding with clicked node
Data positioning By dragging nodes you position them on the canvas
Info on hover By hovering over node/edge, a popup appears that contains some additional info about a targeted data object
Context menu By right-clicking on canvas, you open up a context menu with options depending on clicked data: node, edge, data kind, or background
Flash messages By performing various actions, flash message will display above interface buttons panel
Filters By clicking the buttons in the filtering menu, you toggle visibility of the corresponding node/edge kind
Layouts By switching layout in the navigation bar (layers icon), you change the rendering method of the graph (classic, vertical, horizontal)
Search You can search for elements on the canvas, e.g. `Class`, `Method` or node name (like `get`).
Settings By selecting additional network options, you can adjust graph visibility and the amount of visible information to your liking. You can also switch the view between 2d and 3d.

Interface buttons

Undo/Redo Undo or redo action on the graph
Zoom Zoom in or out
Reorganise graph By clicking the reorganise graph button, you reorganise network nodes positions
Freeze graph By clicking the `freeze graph` button, you lock the graph, temporarily disallowing any updates to its data
Clear graph By clicking the `clear network data graph` button, you clear all existing graph data
Graph file manager By clicking the graph file manager button, you open up a modal that allows you to save the current graph data snapshot or load it, from a file; the default location is /workspace/.graphbuddy

Keyboard shortcuts

Revert action By pressing 'ctrl+z' you revert last action (add/update/remove/re-position)
Redo action By pressing 'ctrl+shift+z' you redo the last undone action (add/update/remove/re-position)
Close modal By pressing 'esc' you close the currently active modal

Roadmap

Released

Planned


Contact us

We are happy to get constructive feedback that could improve this project! If you want to help/ask questions, feel free to contact us: [email protected]